Tuesday 8 September 2009

Free Batman: Arkham Asylum DLC coming next week

We haven't spent much time at the main menu of Batman: Arkham Asylum, largely because those are precious seconds we could spend actually playing. But if you can hold out for just a few moments and watch the news ticker at the bottom of the screen, you'll see the totally exciting news that free DLC for the game is coming in 9 days (or Sept. 17 by our count).

We're trying to find out what, exactly, this content infusion entails, but in the meantime we'd like to know what you're hoping for. Will you be satisfied if it's just another challenge room?

Source : www.joystiq.com

Monday 7 September 2009

Braid Coming To PS3?

A listing on Germany's USK game ratings website has indicated that Jonathan Blow's inspired platform game Braid could be winging its way to the PlayStation 3.



The USK site is usually a reliable source for picking up game releases before their formal announcements, with listings for Guitar Hero: Van Halen and The Secret of Monkey Island: Special Edition surfacing on the site before publishers could sort out the publicity.

Let's just hope that this latest listing is accurate as Braid is one title that no gamer should be forced to miss out on. Having originally been released on Xbox Live Arcade last August, Braid then made the jump to PC earlier this year.

PS Store access, virtual pets and TVs demoed in PlayStation Home

Sony have been showing off what they could have in store for the PS3’s PlayStation Home at Japan’s CESA Developers Conference.

Although they were just demos, they did demonstrate what sort of content the company are looking at for the service in the future.

First of all, SCE’s Masami Kando presented a demo of net radio, podcasts, and television commercial broadcasts on a virtual Bravia TV, and all of this can be synchronised with other users – so far so good.

A second demo that was made in just five days showed a virtual pet that lives in people’s apartments that could move freely across the floor and react to your calls.

Finally, Kando announced that a future update will allow users to jump straight into the PlayStation Store where they can download content and then play online.

The streamed media content and access to the PlayStation Store impress us the most and will certainly appeal to many users.

Source : www.ps3atitude.com

Hidden Feature in PS3 Firmware 3.0

I’m sure many of you PS3 gamers out there have had experiences online where some users microphones have given terrible feedback, well now, help is at hand from Sony’s latest Firmware update in the shape of an Echo Canceller.

Head over to the settings section of the XMB and scroll down to Accessory Settings, and then choose Audio Device Settings. Move the cursor down to your headset, and hit Triangle. From there, choose Settings off the menu, and you can then use the Echo Canceller.

It’s strange to think a feature like this was left off any changelogs for 3.00, as it could be a Godsend for many online gamers, and may be particularly good for those of you who use the PS Eye as a mic.

GT5: Best Looking Game of All Time?

We've seen racing games approach photo realism in the past. Certain shots during replay modes in Gran Turismo Prologue, for instance, can temporarily trick the eye into thinking you are seeing the real thing. The images below also illustrate exactly how close Gran Turismo 5 has come to matching the real thing. Can you pick the two apart?



Now that Gran Turismo 5 is right around the corner, it seems as if they are about to redefine what a good looking racing game is supposed to look like. Not only are we getting crisp, amazingly detailed graphics, but some brand new technologies are now making their way into what could amount to the most immersive, realistic visual experience ever delivered in a video game.


First of all, there is the full head tracking offered by PlayStation Eye. Move your head forward while in cockpit view, you see more of the car around you, as if you are looking through a window rather than a flat screen (see the video below for an example). Turn it to the side, look out your side window. This alone brings the level of visual realism miles beyond what has ever been done in a videogame before. We've seen tech demos, like the one below (bear in mind that PSEye doesn't require the glasses), but this is the first time an actual console videogame has been confirmed to be using such technology.



But, it gets better. Not only do you get a 3D-like view with the head tracking, but if you have a 3D capable TV, you also get to see the image in full 3D. Gran Turismo 5 Prologue has already been shown running in 3D, with stunning results described as "like looking through a window". With a sense of depth being so important to driving, this is sure to add a lot of overall immersion to Gran Turismo 5's visual experience.



So there you have it. A nearly photo realistic game featuring full head tracking, and also displaying in 3D. Imagine flying around corners, turning your head to the left while leaning forward to look out your side window and see an opponent racing past you (and actually being able to accurately judge in 3D how far he is from you, letting you known exactly how much room you have to work with before bumping into him), all in near photo realistic quality graphics. How much better can it get? Not all that much, until we figure out how to make (and until you can afford) a holodeck.

Rumour - LA Noire slated for release on PS3, 360 and PC


Treat this as rumour for now, but if a LinkedIn CV of Senior Lightning Artist at Team Bondi Carl Ross is correct, it seems that the long overdue LA Noire is slated for release on PlayStation 3, Xbox 360 and PC.

This is what it says on his profile:

“Team Bondi - August 2007 - Present
LA Noire - Senior Artist, Lighting.
PS3, 360, PC”

We’ll check in with Rockstar about this and see if they will bite on this one.

Official FIFA 10 Shooting Tutorial

Master Your FIFA10 Skills with this Tutorial for Xbox 360, and PS3 even before the release date!

Fifa 10 gameface beta now available.

The new gameface beta is now available on the EA Sports website for FIFA 10.
The link is included in the forum post made at the FIFA 10 forums.
Gameface beta is the new and improved version of gameface for EA titles and has yielded remarkable results so far so give it a try for yourself in preperation for FIFA 10 and upcoming EA sports titles.

-Beta-

PS3 Slim Sells 500,000 units worldwide in the first week

In what is probably the most successful console re-launch in history, around half a million PS3 "slims" were sold last week worldwide according to our preliminary data - this represents over a 400% increase week on week (and a number of retailers in the US had already started selling the new model PS3 last week).

In Europe, some regions saw as much as a tenfold increase in PS3 sales (admittedly, sales had been low the previous week as consumers anticipated the new model launch) - over 200,000 units were sold in "other regions" (Europe, Asia, Africa, Australia etc) according to our preliminary data. In Japan, reports have already been independently confirmed from Famitsu magazine of over 150,000 units sold - twice as much as the previous best week for PS3. Sales in Americas also saw a large increase, over 125,000 units according to preliminary data (although this could be higher as more info comes in).

PS3 software also saw significant increases - many PS3 versions of multi-platform titles comfortably outselling their 360 counterparts this week. The big question will be how long can this bump be sustained for.

Stay tuned for more data as it comes in... and please note that this data is still preliminary at this stage. We can say with a fair amount of certainty that between 450,000 and 550,000 units were sold but will not know the exact figure until all of the finalised data is in.

FIFA 10: Improved Player Control

"Electronic Arts today unveiled a new video showcasing the improvements of player control in FIFA 10 over the game's last iteration, with FIFA 10 now featuring a 360 degree dribbling system."

Playstation 3 Slim sells big in Japan

The Playstation 3 has its biggest week in terms of hardware sales this past week in Japan. According to the Japanese video game website Famitsu, the system has sold 150,832 units in that region from August 31 to September 6. A vast majority of the units sold (150,252) could be attributed to the launch of the Playstation 3 Slim and its new lowered price tag of 29980 yen on September 3.

That is quite an impressive and much-needed performance for Sony, especially considering that the Playstation 3 sold fewer than 15,000 units in all of August. In total, the Playstation 3 has sold 3,431,964 units so far in Japan.

It would be interesting to see how the rest of the world reacts to the new Playstation 3 model.

Saturday 5 September 2009

QJ.NET Special Report: Impressions from the Assassin's Creed II live demo at PAX 09

PAX 2009 will play host to demonstrations of quite a few big-name titles coming out. Among them is Ubisoft's Assassin's Creed II (PS3, Xbox 360, and PC), the follow-up to last year's Jade Raymond-advertised original. This time, Altair's out of the picture and stepping out of the shadows is another of Desmond Miles' uniquely skilled ancestors, Ezio.

On the scene at PAX 09 were the merry band of men called Left4Friends, and they've let us in on the goings-on that happened in the Assassin's Creed II live demo. Read on for their thoughts on it.




The trailer for Assassin's Creed II came shortly after the Conviction demo. The live demo was supposed to follow shortly afterwards. Due to restrictions in the area, we could not record any footage of the trailer, so we'll describe it to you.

We start off with a king of some sort; a very important man with 4 guards around him at a party in the town. This takes place in the 1400s in Venice, Italy. It moves on to everyone in masks dancing around, and some mysterious girl comes in and dances with him, and in a heartbeat our nameless hero comes in for the kill and stabs him right in the neck.

Now you may be wondering: was this the demo? No, that was just the trailer we saw before the demo that was just epic as hell. The real demo starts out with our hero hanging above a tower, on a pole getting ready to jump. Viewing the city the man controlling the demo talks about how there is full exploration in the city, and that every building is climbable.

We were shown as our hero fell from the top and landed in, yes, the old school haystack in the middle of nowhere. After landing, there was a guard right next to the haystack. He grabbed him from behind and killed him in the haystack. Somehow it seems he also took some clothing. It's hard to remember, he was white then he had brown clothes on.

We were then shown a side mission where our hero was to assassinate a certain somebody without getting caught. The demo showed us as he walked through crowds, pickpocketing every person he touched, and buying two vials of poison. Apparently, the guy he has to kill had a buddy with him so by poisoning him, he got confused and went in a berserk rage. He ended up killing the target. Problem solved!

As an added bonus, the guy from Ubisoft Montreal decided to have fun and threw money on the floor. Tons of people dove to get it and with the poisoned guy still berserk, the poor innocent people risked their life for 10 gold as the guy attacked them.

We were then shown another side mission where our hero was to obtain an artifact or rare item of some sort (I have no clue what's it called. I barely played the first game) by going into a church and using a secret entrance. Halfway into that hidden pathway, he runs into a few guards which he took out with an aerial strike from above -- do I dare say... DEATH FROM ABOVE! -- then using a smoke bomb to escape the remaining guard nearby.

When faced with an important person from the church, he splits out of there and you end up pursuing the man until you can kill him. Again, the Ubisoft guy playing the demo decided to play around a bit and chase him for how long. When he kills him near the end, he gets the treasure and ends the demo. Much epicness to be truthful.

Oh, and here's a bit more of Assassin's Creed II from before Ubisoft showed off Conviction. First starting off, walking into the giant room with the screens hanging from above, we saw 6 girls on both our right and left handing books. Quoting, "The first one is always the hardest." Upon opening that book, you hear a rip. The page shows a head on the left, a decapitated body on the right. Following that, "Congratulations on your first kill."



Source : http://ps3.qj.net