We haven't spent much time at the main menu of Batman: Arkham Asylum, largely because those are precious seconds we could spend actually playing. But if you can hold out for just a few moments and watch the news ticker at the bottom of the screen, you'll see the totally exciting news that free DLC for the game is coming in 9 days (or Sept. 17 by our count).
We're trying to find out what, exactly, this content infusion entails, but in the meantime we'd like to know what you're hoping for. Will you be satisfied if it's just another challenge room?
Source : www.joystiq.com
Tuesday, 8 September 2009
Monday, 7 September 2009
Braid Coming To PS3?
A listing on Germany's USK game ratings website has indicated that Jonathan Blow's inspired platform game Braid could be winging its way to the PlayStation 3.

The USK site is usually a reliable source for picking up game releases before their formal announcements, with listings for Guitar Hero: Van Halen and The Secret of Monkey Island: Special Edition surfacing on the site before publishers could sort out the publicity.
Let's just hope that this latest listing is accurate as Braid is one title that no gamer should be forced to miss out on. Having originally been released on Xbox Live Arcade last August, Braid then made the jump to PC earlier this year.
The USK site is usually a reliable source for picking up game releases before their formal announcements, with listings for Guitar Hero: Van Halen and The Secret of Monkey Island: Special Edition surfacing on the site before publishers could sort out the publicity.
Let's just hope that this latest listing is accurate as Braid is one title that no gamer should be forced to miss out on. Having originally been released on Xbox Live Arcade last August, Braid then made the jump to PC earlier this year.
PS Store access, virtual pets and TVs demoed in PlayStation Home
Sony have been showing off what they could have in store for the PS3’s PlayStation Home at Japan’s CESA Developers Conference.
Although they were just demos, they did demonstrate what sort of content the company are looking at for the service in the future.
First of all, SCE’s Masami Kando presented a demo of net radio, podcasts, and television commercial broadcasts on a virtual Bravia TV, and all of this can be synchronised with other users – so far so good.
A second demo that was made in just five days showed a virtual pet that lives in people’s apartments that could move freely across the floor and react to your calls.
Finally, Kando announced that a future update will allow users to jump straight into the PlayStation Store where they can download content and then play online.
The streamed media content and access to the PlayStation Store impress us the most and will certainly appeal to many users.
Source : www.ps3atitude.com
Although they were just demos, they did demonstrate what sort of content the company are looking at for the service in the future.
First of all, SCE’s Masami Kando presented a demo of net radio, podcasts, and television commercial broadcasts on a virtual Bravia TV, and all of this can be synchronised with other users – so far so good.
A second demo that was made in just five days showed a virtual pet that lives in people’s apartments that could move freely across the floor and react to your calls.
Finally, Kando announced that a future update will allow users to jump straight into the PlayStation Store where they can download content and then play online.
The streamed media content and access to the PlayStation Store impress us the most and will certainly appeal to many users.
Source : www.ps3atitude.com
Hidden Feature in PS3 Firmware 3.0
I’m sure many of you PS3 gamers out there have had experiences online where some users microphones have given terrible feedback, well now, help is at hand from Sony’s latest Firmware update in the shape of an Echo Canceller.
Head over to the settings section of the XMB and scroll down to Accessory Settings, and then choose Audio Device Settings. Move the cursor down to your headset, and hit Triangle. From there, choose Settings off the menu, and you can then use the Echo Canceller.
It’s strange to think a feature like this was left off any changelogs for 3.00, as it could be a Godsend for many online gamers, and may be particularly good for those of you who use the PS Eye as a mic.
Head over to the settings section of the XMB and scroll down to Accessory Settings, and then choose Audio Device Settings. Move the cursor down to your headset, and hit Triangle. From there, choose Settings off the menu, and you can then use the Echo Canceller.
It’s strange to think a feature like this was left off any changelogs for 3.00, as it could be a Godsend for many online gamers, and may be particularly good for those of you who use the PS Eye as a mic.
GT5: Best Looking Game of All Time?
We've seen racing games approach photo realism in the past. Certain shots during replay modes in Gran Turismo Prologue, for instance, can temporarily trick the eye into thinking you are seeing the real thing. The images below also illustrate exactly how close Gran Turismo 5 has come to matching the real thing. Can you pick the two apart?

Now that Gran Turismo 5 is right around the corner, it seems as if they are about to redefine what a good looking racing game is supposed to look like. Not only are we getting crisp, amazingly detailed graphics, but some brand new technologies are now making their way into what could amount to the most immersive, realistic visual experience ever delivered in a video game.
First of all, there is the full head tracking offered by PlayStation Eye. Move your head forward while in cockpit view, you see more of the car around you, as if you are looking through a window rather than a flat screen (see the video below for an example). Turn it to the side, look out your side window. This alone brings the level of visual realism miles beyond what has ever been done in a videogame before. We've seen tech demos, like the one below (bear in mind that PSEye doesn't require the glasses), but this is the first time an actual console videogame has been confirmed to be using such technology.
But, it gets better. Not only do you get a 3D-like view with the head tracking, but if you have a 3D capable TV, you also get to see the image in full 3D. Gran Turismo 5 Prologue has already been shown running in 3D, with stunning results described as "like looking through a window". With a sense of depth being so important to driving, this is sure to add a lot of overall immersion to Gran Turismo 5's visual experience.

So there you have it. A nearly photo realistic game featuring full head tracking, and also displaying in 3D. Imagine flying around corners, turning your head to the left while leaning forward to look out your side window and see an opponent racing past you (and actually being able to accurately judge in 3D how far he is from you, letting you known exactly how much room you have to work with before bumping into him), all in near photo realistic quality graphics. How much better can it get? Not all that much, until we figure out how to make (and until you can afford) a holodeck.
Now that Gran Turismo 5 is right around the corner, it seems as if they are about to redefine what a good looking racing game is supposed to look like. Not only are we getting crisp, amazingly detailed graphics, but some brand new technologies are now making their way into what could amount to the most immersive, realistic visual experience ever delivered in a video game.
First of all, there is the full head tracking offered by PlayStation Eye. Move your head forward while in cockpit view, you see more of the car around you, as if you are looking through a window rather than a flat screen (see the video below for an example). Turn it to the side, look out your side window. This alone brings the level of visual realism miles beyond what has ever been done in a videogame before. We've seen tech demos, like the one below (bear in mind that PSEye doesn't require the glasses), but this is the first time an actual console videogame has been confirmed to be using such technology.
But, it gets better. Not only do you get a 3D-like view with the head tracking, but if you have a 3D capable TV, you also get to see the image in full 3D. Gran Turismo 5 Prologue has already been shown running in 3D, with stunning results described as "like looking through a window". With a sense of depth being so important to driving, this is sure to add a lot of overall immersion to Gran Turismo 5's visual experience.
So there you have it. A nearly photo realistic game featuring full head tracking, and also displaying in 3D. Imagine flying around corners, turning your head to the left while leaning forward to look out your side window and see an opponent racing past you (and actually being able to accurately judge in 3D how far he is from you, letting you known exactly how much room you have to work with before bumping into him), all in near photo realistic quality graphics. How much better can it get? Not all that much, until we figure out how to make (and until you can afford) a holodeck.
Rumour - LA Noire slated for release on PS3, 360 and PC
Treat this as rumour for now, but if a LinkedIn CV of Senior Lightning Artist at Team Bondi Carl Ross is correct, it seems that the long overdue LA Noire is slated for release on PlayStation 3, Xbox 360 and PC.
This is what it says on his profile:
“Team Bondi - August 2007 - Present
LA Noire - Senior Artist, Lighting.
PS3, 360, PC”
We’ll check in with Rockstar about this and see if they will bite on this one.
Official FIFA 10 Shooting Tutorial
Master Your FIFA10 Skills with this Tutorial for Xbox 360, and PS3 even before the release date!
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